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Star Wars: The Force Unleashed

Star Wars: The Force Unleashed

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From: LucasArts Entertainment
Category: Video Games

List Price: CDN$ 59.99
Buy New: CDN$ 51.95
You Save: CDN$ 8.04 (13%)



New (4) Used (2) from CDN$ 39.99

Rating: 3.0 out of 5 stars 3 reviews
Sales Rank: 73

Platform: Xbox 360
Genre: Sci-Fi Action Games
ESRB: Teen
Media: Video Game
Autographed: No
Memorabilia: No
Batteries Included: No
Operating System: Xbox 360
Shipping Weight (lbs): 2
Dimensions (in): 0.1 x 0.1 x 0

MPN: 33276
Model: 32761
UPC: 023272332761
EAN: 0023272332761
ASIN: B000R0URCE

Release Date: September 16, 2008
Availability: Usually ships within 1 - 2 business days
Condition: factory sealed, ships next day via Canada Post standard lettermail, e-mail notifications sent when item purchased and shipped, 5 star seller rating (buy Canadian, has secondary benifits for the local economy) [Marketplace buyers pay $4.99 shipping and NO Tax!]

Accessories:

  • The Art and Making of Star Wars: The Force Unleashed
  • Star Wars: The Force Unleashed: Prima Official Game Guide

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Editorial Reviews:

Amazon.com
The Star Wars saga will continue in Star Wars: The Force Unleashed, a videogame developed by LucasArts, which casts players as Darth Vader's "Secret Apprentice" and promises to unveil new revelations about the Star Wars galaxy. The expansive story, created under direction from George Lucas, is set during the largely unexplored era between Star Wars: Episode III Revenge of the Sith and Star Wars: Episode IV A New Hope. In it, players will assist the iconic villain in his quest to rid the universe of Jedi - and face decisions that could change the course of their destiny.

Star Wars: The Force Unleashed Logo
Join the Dark Side
You are Darth Vader's Secret Apprentice
You are Darth Vader's Secret Apprentice
View larger.
Use the power of The Force to disable your enemies
Use The Force to disable your enemies
View larger.
Artwork of the Jedi
Artwork of the Jedi "Maris"
View larger.
As its name implies, The Force Unleashed completely re-imagines the scope and scale of the Force by taking full advantage of newly developed technologies that will be seen and experienced for the first time: Digital Molecular Matter (DMM), by Pixelux Entertainment, and euphoria by NaturalMotion Ltd. Paired with the powerful Havok Physics™ system, these new technologies create gameplay only possible on the new generation of consoles. DMM incorporates the physical properties of anything in the environment so that everything reacts exactly like it should - wood breaks like wood, glass shatters like glass, plants on the planet Felucia bend like plants on the planet Felucia would, and more. Meanwhile, as a revolutionary behavioral-simulation engine, euphoria enables interactive characters to move, act and even think like actual human beings, adapting their behavior on the fly and resulting in a different payoff every single time.


Game Features:
  • During the period between Episodes III and IV, players hunt Jedi in the role of Darth Vader's Secret Apprentice.
  • Unleash and upgrade the Secret Apprentice's four core Force powers - Force push, grip, repulse and lightning - throughout the course of the game, and combine them for ultra-destructive, never-before-seen combos.
  • Examples of unleashing the Force in ways never thought possible:
    • The Secret Apprentice won't just Force push enemies into walls - he'll Force push enemies through walls.
    • The Secret Apprentice won't just Force grip foes to throw them aside - he'll Force grip them in midair, zap them with lightning, then drop them to the ground to explode like a bomb.
  • In addition to new adversaries created just for the game, such as fugitive Jedi and Force-sensitive Felucians, players will also confront and associate with familiar faces from the Star Wars films, including Darth Vader.
  • Visit locations such as Episode III's Wookiee homeworld Kashyyyk and the floral Felucia, the junk planet Raxus Prime, plus an Imperial TIE fighter construction facility.
  • The Force Unleashed is LucasArts' first internally developed title for next-generation consoles, and it represents the first in-game collaboration of talents and technology between LucasArts and Industrial Light & Magic, two companies now finally under one roof at the new Letterman Digital Arts Center in San Francisco's Presidio district.
  • The Force Unleashed debuts Digital Molecular Matter from Pixelux and euphoria behavioral simulation from NaturalMotion Ltd.
  • LucasArts is preparing an unprecedented promotional effort around the launch of The Force Unleashed, encompassing a full line of toys and game-based action figures from Hasbro, as well as a full publishing program from Dark Horse, Del Rey and Palace Press.

Meet the Cast
The Star Wars Saga will continue in 2008 with LucasArts' biggest-ever video game event. Set during the "dark times" between Episodes III and IV, Star Wars: The Force Unleashed portrays the previously untold story of Darth Vader's Secret Apprentice -- and now you can put a face to that mysterious character as well as the major supporting cast members as LucasArts unveils the actors set to star in The Force Unleashed.

The Cast of The Force Unleashed

The New Technology of The Force Unleashed
With The Force Unleashed, LucasArts not only introduces a new chapter in the Star Wars saga, but also two completely new and innovative technologies -- Digital Molecular Matter by Pixelux Entertainment and euphoria by NaturalMotion Ltd. These groundbreaking technologies combine with Havoc physics to create true next-gen gameplay and the Force like it's never been seen or experienced before.




Customer Reviews:

3 out of 5 stars Alright   October 9, 2008
The game was alright. It was an excellent story line, I just wish it had been a lot longer, and much more interactive. The game seemed to be just killing enemies from point A to point B and that's all you could do, you couldn't really manipulate the outcome, or choose very many different events to follow. The graphics are phenomenal, but that only makes up part of a great game. My number one dislike of this game, to be certain, is the short length. (I beat it in two days)


3 out of 5 stars Over hyped   September 27, 2008
 2 out of 3 found this review helpful

Not too bad, it is over hyped. Too quick to finish game. Fatalities are like "paint by numbers". Great graphics. Actors did a great job. No free roam. Good story too, like an interactive movie.


3 out of 5 stars Star Wars?!?!   September 24, 2008
 1 out of 1 found this review helpful

"Star Wars: The Force Unleashed", or TFU, just so I don't have to write a long, long name. So TFU has finally been released after soooo much hype from the flundering Lucasarts, and to be honest with you chance are the development team that was in charge of this game should be afraid for their jobs. Although TFU expands, kinda, on the Star Wars franchise focusing on Starkiller, the unknown apprentice of Darth "Head Cold" Vader, and it does some things right, but almost to the detriment of the original storyline of Star Wars. To explain further, without spoiling this game, because like many including myself there are those sick individuals who'll buy anything "Star Wars", I know I was first in line for the Emperor's brand of laxatives, also ironicly named "the force unleashed."

Bad joke I know, but what this game does not only brings together the prequels to the original movies but distances itself from franchise. The story is solid, but the gameplay mechanics are sometimes disgusting. First off, finally playing as Darth Vader is a treat in and of itself in the first level, PS there's a code to play as the Emperor, but asides that when you first pick up the controller on to beat down some Wookies, which sounds a little dirty, is a great introduction to the game as well as the shear beauty of the environments, and the many ways that the player can just lay waste to everything with the Force. Which is the first issue I have with this game, the lack of flow and solid definition of what the Force is, and don't get me wrong I found using the Force on its face extremely satisfying, but to put the Force in the context of the prequels and the original movies just doesn't make sense story-wise (as if the prequels didn't do that already watch the original movies and you'll see). I wondered how could the Force be so powerful for Starkiller, Darth Vader and the rest of the force adept characters and yet in the movies this isn't shown, makes for a bit of inconsistency, but it's Star Wars, it is the only franchise that can make so many storyline mistakes without gaining a great deal of criticism for a lack of focus and real context.

Moving forward, the man character is Starkiller, the secret apprentice of Darth Vader, charged with killing Jedi, there's a reason why he's secret but play the game and you'll find out why he's a secret. TFU is nothing more than a God of War rip off with button mashing melee and contextual based button presses to take down larger foes. The game is extremely flawed in its execution, the camera hates the player especially on the platforming, I died a few times just trying to make simple long jumps, the camera followed Starkiller too tightly making it difficult to gauge if you're jumping too far or jumping too short. The environments however, have that Star Wars sheen to them which is great although sometimes bland, example the TIE Fighter factory is just a bunch of halls and arenas with the Star Wars paint put them, no other game or franchise could get away with this amount of creative laziness. There really isn't any free roaming to TFU, it has a great deal of linear level design with little puzzles strewn throughout these levels.

Essentially, asides pushing the story forward, the only other reason to play this game is to upgrade the force powers which look great visually, who cares if it makes sense story-wise, Starkiller will become extremely powerful by the end of the game, but the power that is gained doesn't mean that Starkiller will be cutting through enemies easily, the enemies become also more powerful, which isn't a bad thing nobody wants to have a game that'll just be a cake-walk.

TFU, also has a plethora of technical issues, with a great deal of clipping and weird graphical gliches, the sound is sometimes strange with the usual John Williams orchestral soundtrack thrown in which is great, but sometimes the music is too loud for the dialogue updates that aren't really updates just the obvious objective based, take the player by the hand narrative, as if the glowing pieces of the environment isn't enough of an explanation that the player must do something with this particular bit of background to move the character forward. The learning curve for this game is non-existent just go running around button mashing your lightsaber for combos and toss the force powers like crazy. Another issue this game has is the ally NPC, there are two, but they aren't really anything more than a robot, Proxy, and a pilot Juno, both give the player updates throughout the levels. Proxy is interest, Juno has bunny teeth with cleavage and for a galaxy far, far, away there are a lot of English accents. The character design is top notch, however, Starkiller has a great bunch of costumes, also there is something of an upgrading aspect to the lightsabers, but not at the level of KOTOR, it's more of crystal switches, but that's not a huge issue considering there isn't a great deal adventuring or optional quests. The targetting on the game is also very flawed, the player will pick up everything except what they want, meaning that extra care must be taken to properly target what the player wants to pick up, or electrocute, which is odd considering that this game is more hack and slash than brains and any time that is taken to cue up the targetting to the appropriate enemy or item might mean injury and a loss of focus neccessitating the re-targetting and another attempt.

TFU is a game of contradictions, the story is solid, but doesn't completely and cogently work itself into the Star Wars universe. The powers look and feel great, but don't really make sense as far as someone like Vader having these great powers in this game, but not having them in the movies, the powers really make this Star Wars that separate entity moving further away from the set story. The techincal issues the sounds the music being sometimes too loud for the rest of the audio, the graphical glitches, the camera issues, the targetting issues. This game is more a show of what the current generation engines and the possibilties for environmental destruction that comes with the Euphoria, DMM, and Havoc engines; however, the implementation of these three engines don't really make this an amazing game, sure the destruction and how it affects the enemies is impressive but that doesn't make for a great game.

TFU, is a decent game, with a solid story, great characters and franchise set pieces like Vader and the Emperor, some really good voice-acting, and some interesting choices as far as the pure power of the Force, although it is sometimes it feels like the powers you do have are more as a show of the destructable and high gloss surrounding. There bad parts to this game which really take away from the gaming experience which makes this game both equally good and equally bad. Lucasarts can see this game as a successful failure. Personally, I would've liked to see the combat mechanics and force powers applied to a more RPG setting like with KOTOR, it would at least be a game of greater substance then, but overall TFU is a one of those enigmas, it'll sell huge because of the Star Wars franchise and the attachment people have to the characters, however, technically this game has some major issues that'll keep it from being the critical success that KOTOR or the Battlefront series are, which begs the question what ever happened to those awesome Star Wars games that once upon a time were really great. This game is a must own for a fan of the franchise, but as far as being that great Star Wars game that we've all been waiting for maybe wait a little longer, but playing as Darth Vader is amazing. All I can suggest is to try the game and see, I like aspects of the game and chances are so will others, but that is more contextual to specific aspects to the game and not the game as a whole.




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